Stronghold Buildings - Might Alignment
Standard Buildings
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Village Hall -
500 Provides 500 gold per day. It is required before you can build any other town structure. |
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Town Hall -
2500 Requires: Village Hall Provides 750 gold per day. |
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City Hall -
2500 Requires: Town Hall Provides 1000 gold per day. |
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Fort -
5000 Requires: Village Hall Builds a level one city wall. It is required to build 1st level creature dwellings. |
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Citadel -
7500 Requires: Fort Builds a moat and level two city wall. |
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Castle -
7500 Requires: Citadel Builds a keep and level three city wall. |
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Tavern -
500 Requires: Village Hall Allows the recruitment of heroes. |
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Arsenal -
5000 Requires: Village Hall Sells Axes (500 |
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Caravan -
4000 Requires: Fort Sends heroes and creatures to remote locations. Travel time is computed using high (30 move / day) movement rate |
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Shipyard -
2000 Requires: Fort, A body of water is required near the town. Build ships, and allows caravans to travel across bodies of water. |
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Prison None
Requires: None Holds captured enemy heroes. |
Creature Dwellings
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Longhouse -
1500 Requires: Fort Generates Berserkers. |
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Centaur Stables -
1500 Requires: Fort Generates Centaurs. |
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Nomad Tents -
3000 Requires: Fort, Caravan, Longhouse or Centaur Stables Generates Nomads. Building the Nomad Tents prevents the construction of the Harpy Peak. |
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Harpy Peak -
3000 Requires: Citadel, Longhouse or Centaur Stables Generates Harpies. Building the Harpy Peak prevents the construction of the Nomad Tents. |
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Ogre Fort -
6250 Requires: Fort, Tavern, Nomad Tents or Harpy Peak Generates Ogre Magi. Building the Ogre Fort prevents the construction of the Cyclops Cave. |
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Cyclops Cave -
6500 Requires: Fort, Wrestling Pits, Nomad Tents or Harpy Peak Generates Cyclopses. Building the Cyclops Cave prevents the construction of the Ogre Fort. |
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Cliff Nest -
14000 Requires: Castle, Cyclops Cave or Ogre Fort Generates Thunderbirds. Building the Cliff Nest prevents the construction of the Behemoth Crag. |
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Behemoth Crag -
14000 Requires: Fort, Arena of Honor, Arsenal, Cyclops Cave or Ogre Fort Generates Behemoths. Building the Behemoth Crag prevents the construction of the Cliff Nest. |
Special Buildings
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Wrestling Pits -
1000 Requires: Village Hall Increases a hero's Melee Attack by 3 and Ranged Attack by 2. |
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Arena of Honor -
1000 Requires: Fort Increases the hero's Melee and Ranged Defence by 3. |
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Magic Dampener -
2000 Requires: Fort All heroes gain +10 % magic resistance for each Magic Dampener. The Dampeners act separately of each other, not cumulatively. |
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Breeding Pens -
15000 Requires: Ogre Fort or Cyclops Cave This town gains + 50% creature growth. |
Grail Building
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Festival of Life
Requires: Grail Provides 3000 gold per day. Also, the creature growth in this town increases by 100%, and the creature growth in all of the player's other Strongholds increases by 25%. |























